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Film and Episodic-
Compositing







Performed compositing tasks using Nuke and ShotGrid, which included:
Line ups, Chroma Keying, 2D tracking (stabilization and matchmoving), 2D elements integration (smoke, bullet hits, fire, blood splatter, debris,..) screen replacements, and paint clean ups.
Short Film Part II
Personal Projects



3D MODELS + TOPOLOGY
Chelsea Jeep Wrangler - Maya
Waldo Ship - Maya - Concept by Ian Mcque
Remora Ship - Maya - Concept by Ian Mcque
Buoy - Maya - Concept by Ian Mcque
Adventurer's Study - Original Concept


Incarnate Angel - Concept by Wei Feng



Additional Projects

5

Adventurer's Study
Original Concept
Responsible for all aspects
Maya, Vray, Substance Painter, Photoshop

SubAngstrom LLC Products
SubAngstrom LLC products
Responsible for Modeling, Texturing, and LookDev.

Jeep Wrangler
Chelsea Jeep Wrangler Model
Responsible for Modeling, Texturing, and LookDev.
Maya, Vray, Nuke.

OriginalConcept_01

OriginalConcept_02

OriginalConcept_09

OriginalConcept_01
1/9
Original Concept Art
Responsible for all aspects
Digital Painting using Photoshop.
Maya, Vray, Nuke.

Kindergarten Christmas Short Film
Responsible for Directing, Chroma Keying, Rendering, Compositing, Look Dev, Motion Graphics and Video editing
Unreal Engine environments created by StylArts.
Filming by Marvy Baslous.
Unreal Engine 5, Nuke, After Effects
Premiere Pro, Ps

SUPERHOT vs Totally Accurate Battle Simulator!
Responsible for all aspects except:
Models (used from the marketplace)
Animation (using Mixamo)
Maya, Vray, Phoenix (for the fire sim), Bifrost (for the morphing effect on left and right statues), Maya Particle and Fluid Simulations, nCloth, MASH and After Effects.
6

Most Recent
7
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